So ifyou put 100.0 as the number, for each characteristic entry, it'll max them all. Now you'll notice the number here does not reflect the amount of agility the player has, I figured out what this number represents is the percentage of the maximum possible value for a given stat. This obviously governs how much agility the player has. I'm recalling all this from memory so the names aren't going to be exact but basically you'll see entries called Characteristics_Agilityf i believe, something pretty close to that. So now that you've found your players, you can edit lots of stuff about them. This is the easiest and most convenient way to edit your team because it ONLY shows the members on your team. Doesn't matter if you don't know, just check both and look for your dudes' names. Instead of going to player listings, you instead go to either Away Player Listings or Home PLayer Listings, depending on if it's a home game or away game. Now if you saved in a match the whole process is a lot simpler and quicker. But just recognize them by the custom names you gave them and start editing. It'll be your team, plus one or two more AI teams but it dramatically reduces the sifting you have to do to find your players. It'll show all people of that particular race. Get the race ID, then remove the name filter and apply the race ID filter instead. From here you just click on filter and type on the name of one of your dudes and it'll bring it right up. Now if you saved outside of a match, you can navigate to Player Listings and it'll show you every player in the game. Open the save folder, then open either championship or campaign, whichever one you chose for your game mode, then open the name of the cup or whatever you picked when you started that game. For me the root folder for all the save game mess is located under My Documents > BloodBowlChaos. So after you have your save, open up the SQL editor and find it. I use alt-F4 after saving because there doesn't seem to be a way to quit the game that doesn't update your save file(s). At this point you can save and quit, but i'd recommend starting your first game for reasons i'll explain later and then going to menu and saving immediately after getting in the game. Then you just start a new campaign or championship or whatever then just recruit your players, name them, whatever you wanna do. I use the one found here and it does everything it needs to. IdSkillListing is the ID of the Skill you’d like to add.First you'll need an SQL editor. IdPlayerListing is your players ID which can be found in the bb_players_listing table or you could note them down when you’re there to edit the stats of your golden boys or gals. ID should be just one number higher than the one above (this is the ID of the skill that’s added to the Game so the 3456th skill added to any player in the game is 3456 and we’re adding another thus: 3457) Here you’ll need to do add a new cell at the bottom of the table. The same as above, just that we’re interrested in the bb_players_skills table this time. So edit away and see your cheating in action. You can also give them traditional level ups by editing the nB_LevelsUp section of the table, which might just give you a level up roll and a skill without actually advancing the players level, I haven’t tested that yet) To edit the stats like Strength Agility and so on just scroll over sideways until you locate them and type in any reasonable value ( I can’t guarantee what happens when you type in a value that’s too high). Voilla now you should see the eleven or twelve fresh recruits that make up your Team. Once you have Located your players note down the Team ID and filter for that. Next you’ll need to open the «Browse Files Tab» and select the bb_player_listing table here you can filter either for one of your players names or just look for them manually. This can be found under /documents/BloodBowl2/Profiles/ (one oft he two, in my case the one that was placed lower, but just open it and look at the user.txt which should say Guest for offline ) / Management Local/ Management.db When you’re in your Database Browser you’ll have to locate/open your game’s offline Database. Firstly create a Team of your Choice, give it a snappy name, name the players if you like (this can be a big help in finding them in the database later) and then either exit the game or stay in The Main Menu / Team Overview Screen.
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